Wednesday, January 16, 2013

Items and Stats!

So I'm sure after that long ramble about stats, you're probably pretty excited right? Of course you are! Here are some little snippets of what you might see.

Items come in rarities, just like many traditional role-playing games. Of course, SVS isn't a role-playing game. Weapons can have all kinds of stats as well.

For now I am only working on a proof of concept, so there will only be one type of weapon: swords, with one graphic that I'll just tint different colors. All art is placeholder right now (that's why the sword is the Master Sword!)

Items range from "just OK":


To "Special" (this weapon has a unique name!)...

To "damn, that's pretty good!"...

To "WHOAOHMYGOD!":

Napkin math tells me that Super Virgin Samurai has somewhere around a few million different combinations of weapons (or maybe several billion -- not sure). All of them will provide at least one noticeable boost to your character in-game.

Also, you can get a Crap Tickler. I won't show you what that looks like.

In the next post I'll probably be talking about level building! Because what good are stats without a game, am I right?

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