Saturday, January 19, 2013

This Must Be My Lucky Day! (and an overview of Stats)

So Luck is done. I also did some other stuff over the past two days, but that's a secret for now. Ha ha.

So that means everything is done now, and it's time to start tuning! Actually, tuning is almost done too! Let's go over the main six stats:

Health: Lets you take more hits from enemies and stuff. You're pretty weak without it.
Speed: Lets you run faster. GOTTA GO FAST! No, really...even a little bit is a nice boost to have.
Jump: Makes you jump higher. Seriously, you can jump ludicrously high with enough of it.
Swing: Lets you swing your sword faster! You can get this down REALLY low too, or leave it at is if you like being a slowpoke.
Reach: Makes your swing's arc reach longer and higher! HIT MORE THINGS AT ONCE! Awesome!

And now...

Luck: Makes MORE COINS DROP! Coins give you MONEY! (Actually, it's Yen, because what good otaku uses American dollars?!) MONEY lets you BUY SCROLLS!

And scrolls...well, without scrolls, you can't use the stats on your equipment. Or even look at them. And that's pretty lame. So as you can tell, money is good. And Luck gets you more of it. What's not to like?

Oh yeah...and you can SELECT LEVELS too now! It's actually a really clean and nicely-done system, so everything is super easy to load in and control. No coding required! (Thank god!)

Look! Coins are dropping! You just walk near them and they get sucked into you. Lazy Virgin Samurais all over the world, rejoice!

You can use your MOUSE! Or your KEYBOARD! This game doesn't even care what control scheme you want to use! Just do it! It'll work! Maybe you can even control it with your mind!!

Stick around until next time. I don't know what I'm going to be talking about again. And you know what that means: COOL STUFF!

No comments:

Post a Comment

Enter your comments here!